The investigations skill includes a wide range of knowledge and skills, ranging from forensic knowledge and proper investigative procedure to suspect profiling and questioning. Characters with this skill are also more likely to notice things that are suspicious or out of place. Investigating the scene of a crime takes at least several minutes, if not hours or days.
|70 TAV||Determine size of assailant|
|70 TAV||Determine cause of violent death|
|80 TAV||Determine method of operation|
|80 TAV||Determine motive|
|Detect forgery||Diff. equal to forger's skill. Often an opposed roll versus the quality of the forgery. Requires knowledge of proper documentation or handwriting samples of the original writer.|
|110 TAV||Create criminal profile|
|+10 TAV||Minor lack of evidence|
|+20 TAV||Significant lack of evidence|
|+30 TAV||Major lack of evidence|
|+40 TAV||Extreme lack of evidence|
|+10 TAV||Tainted evidence or crime scene|
|70-120 TAV||Notice out of ordinary situation|
Synergy skills: Each of the following skills could be synergetic in the proper context. Medicine, Weapon Skills, Appraisal, Gunsmithing, Linguistics, Tracking, Flora/Fauna, Herbalism, Alchemy, Forgery, Lock Picking, Craft (lock smithing), Research, Spellcraft.